Digital Media for Design
The book gives students a comprehensive understanding of digital representations, modeling, and graphics through the applications of a number of software packages including Rhino, Autocad, Photoshop, Illustrator, and InDesign.
Students will experiment with digitally driven design processes such as pixels and images, lines and curves, and surfaces and solids. Exercises include collage, planar and isometric drawings, the translation of diagrams into three dimensions, surface and solid editing operations, generative systems and tectonic assemblies of components, and fabrication modes of digital designs.
Digital Media for Design pioneers the didactic organization of contemporary computational methods and techniques typically used in design curricula. The book helps students gain an understanding of emerging media and their impact on design fields such as but not limited to architectural and interior design. It develops students’ ability to model spatial and tectonic conditions digitally and provides fluid software interoperability management.
Digital Media for Design is written for digital media classes at the undergraduate level, digital design workshops, and undergraduate and graduate design studios.